On a different topic, I've been thinking a lot about furthering the process of my "Recursion Excursion" project. I think the next major step would be animation.
I've done some brainstorming. I believe the following variables are needed in order to allow animation to be possible.

Realistic Example (for Flash ActionScripting):
RenderAmount = 100
----(always start at 0.
-----always +1 increment.
-----global process halted when RenderAmount is reached.)
RotationStart = 1000
RotationIncrement = +100
ObjectAmountStart = 30
ObjectAmountIncrement = +5
----(ObjectAmount refers to "numBoxes".
-----"numBoxes" is the title for the amount of
-----times to repeat the image object upon the
-----stage within EXPERT_READY.FLA)

With each increment of the RenderAmount, the RotationStart and ObjectAmountStart are also incremented by their own values. (Which are: RotationIncrement and ObjectAmountIncrement)

If the RenderAmount is 100, then 100 individual images files (JPEG?) should be exported to a folder. I mention this because I believe it would be possible to pre-render all the frames out to a large SWF movie file; but exporting each frame to a individual file allows more freedom for further manipulation.

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Alex furthered helped by creating a way to do this!

"The image is literally getting dumped byte-for-byte to server, so it's
sorta huge & takes time to export each frame, thus it'd be best if run on
localhost & avoid any network bandwith issues, but that would require
configuring apache, php, and gd (image library for pd) for your computer "

Feeling adventurous?

RECURSION EXPORT SOURCE